Toki Tori 2 ~ sprt

Spritestrip Metadata

struct sprt_file_t {
    char magic[5];  // { 'S','P','R','T',0 }
    int unknown1;   // seemingly constant 2
    float width;
    float height;   // believed to be constant 1.0 in release build
    int num_frames;
};

// dimensions are in UV space (0.0 - 1.0) rather than pixel space.